StarCraft improved upon its predecessor Warcraft II, which featured two very identical playable factions, by introducing asymmetry concerning the models and technologies accessible to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered while in the lesser-regarded 1996 SSI launch War Wind. The unit kinds available to each race determine its racial identification. The Protoss can discipline potent and 킥복싱 expensive warriors and equipment, when the Zerg rely on sheer numbers and velocity to overwhelm their opponents.
A portrait contest has opened for StarCraft: Remastered. The profitable entry will likely have their submission included into the game.